This is me rambling about Bluebook. There are about, oh, six people on here who'll know what I'm talking about, four who'll find this amusing, and possibly two who'll care.
The rest of you have been warned. ^_^
Quick background info, for those who care. The game is based on Stargate SG1, the television show. The character (Kay) is a diplomat, assigned to field missions. She makes nice with the local alien populations (all humanoid for simplicity's sake), when applicable.
In this case, we came up with, as I mentioned before, a dinosaur planet scenario. No humans.
Here's where the argument between me and my character comes in. We (the other players and I) have been itching to get going with this plot for ages. Other posts and stuff have had to be resolved first, and it's been a long time coming. Play by email games are just slow by nature.
Our team is in the briefing room, the CO gives us the quick run-down of what we're supposed to do on the planet, and says the magic phrase: "Any questions?"
So it goes something like this:
CO: "Any questions?"
Me: "No. No questions. Let's get to the dinosaurs! Dinosaurs! Yaaaaay!" *starts plotting*
Kay: "Waitaminute. We're going to a place which might potentially be inhabited! I'm a diplomat, I want to know what we're supposed to do if we encounter human populations. You damned well bet I have a question. Let's post!"
Me: "No no no. Let's not post a question, that'll delay getting to the planet. I want to write about the dinosaurs. There are no questions. Let's just gloss over that, shall we?"
Kay: *patiently* "But it's my job. I can't just gloss. I have to ask a question about the human inhabitants."
Me: "No. There are no humans in this mission. Only dinosaurs."
Kay: "Yeah, but I can't possibly know that, can I? It's Out Of Character Knowledge."
Me: "I hate you." *posts question*
The rest of you have been warned. ^_^
Quick background info, for those who care. The game is based on Stargate SG1, the television show. The character (Kay) is a diplomat, assigned to field missions. She makes nice with the local alien populations (all humanoid for simplicity's sake), when applicable.
In this case, we came up with, as I mentioned before, a dinosaur planet scenario. No humans.
Here's where the argument between me and my character comes in. We (the other players and I) have been itching to get going with this plot for ages. Other posts and stuff have had to be resolved first, and it's been a long time coming. Play by email games are just slow by nature.
Our team is in the briefing room, the CO gives us the quick run-down of what we're supposed to do on the planet, and says the magic phrase: "Any questions?"
So it goes something like this:
CO: "Any questions?"
Me: "No. No questions. Let's get to the dinosaurs! Dinosaurs! Yaaaaay!" *starts plotting*
Kay: "Waitaminute. We're going to a place which might potentially be inhabited! I'm a diplomat, I want to know what we're supposed to do if we encounter human populations. You damned well bet I have a question. Let's post!"
Me: "No no no. Let's not post a question, that'll delay getting to the planet. I want to write about the dinosaurs. There are no questions. Let's just gloss over that, shall we?"
Kay: *patiently* "But it's my job. I can't just gloss. I have to ask a question about the human inhabitants."
Me: "No. There are no humans in this mission. Only dinosaurs."
Kay: "Yeah, but I can't possibly know that, can I? It's Out Of Character Knowledge."
Me: "I hate you." *posts question*
no subject
Date: 2005-06-03 03:06 am (UTC)no subject
Date: 2005-06-03 03:21 am (UTC)Honestly, sometimes characters spoil all the fun.
(I think I've had too many conversations like that over the years.)
no subject
Date: 2005-06-03 03:30 am (UTC)no subject
Date: 2005-06-03 05:13 am (UTC)no subject
Date: 2005-06-03 11:26 am (UTC)Me: Wait, aren't you supposed to be the shy, introverted one? Why are you being so chatty with the other two main characters, and volunteering information and stuff?
Henryk: I open up when I'm with my close friends, right? People I trust.
Me: It has never been established that Edvard and Isobel are close friends of yours -- well, maybe Isobel, to a certain extent -- or even that you trust them that much.
Henryk: Look, do you want this story to move forward or not?
(Bolo: Same time this evening?)
no subject
Date: 2005-06-03 11:31 am (UTC)no subject
Date: 2005-06-03 07:18 pm (UTC)Happens to me all the time. :)